Title                   : DOOM2Forever Deathmatch
Filename                : DM2FORDM.WAD
Author                  : Halden "Baphomet" Richards
Email Address           : baphomet68177@yahoo.com 
Misc. Author Info       : I've created a clone of D2xgold which I named Doomforever. However that did not work out. So i decided to create a deathmatch wad named Doom 2 Forever Deathmatch.
Description             : Contains a total of nine DM maps and six duel maps, maps 1-11 are Deathmatch based while maps 20-25 are duel based.

Additional Credits to   : Chuck Lai, creator of D2xtreme and D2xgold. The Alpha Dog Alliance Team for creating the beautiful Strain mod. Glen Payne and Marshall Bostwick for creating Osiris. Good mods for Vanilla Doom guys :)
More Credits: The [UD] clan who created the UDM series. Skulltag for certain sprites/walltextures.

* Play Information *

Game                    : DOOM II
Engines                 : Zdaemon or Skulltag.
Episode and Level #     : MAP01 - MAP10 + MAP30 DM, MAP20 - MAP25 Duel
Single Player           : Yes, but only to observe the maps.
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : What it was intended for.
Difficulty Settings     : Any
New Textures            : Yes
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : Nope, demos aren't compatible these days. :'(

* Construction *

Base                    : New levels from scratch.
Editor(s) used          : Dmapedit 4.3, Doombuilder 1.67, wintex 4.3, Microsoft Paint, Dehacked3.0
Construction time       : Unknown
Known bugs              : In Zdaemon, if you see statues face east, its a Doom netcode bug. I cannot fix it myself until (or if ever) the dev team decides to fix it.

* Notes *

It also has a super sekret in the wad, see if you can find it. ;)

* What is included *

New levels              : 15
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes, implemented into the PWAD itself, does NOT modify the weapons/ammo in anyway. I would never think of doing that with a DM wad.
Demos                   : No
Other                   : No
Other files required    : None


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse, WITH THE EXCEPTION of all flats, patches, sounds, sprites, music and textures.

IN LAYMANS TERMS: You can use the graphics, sounds, and music just don't touch the levels
without permission.

(One of the following)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file

* Where to get this WAD *