Title             : Bahdko1 for Doom II
Author            : BahdKo
Email Address     : bahdko@erols.com
Date              : March 8, 2003
Misc. Author Info : When I grow up, I want to be a doomgod
Description       : This is a beta version of a deathmatch wad
                    that I am working on. Its file information is:
                    BAHDKO1  WAD       105,937  03-08-03 10:47p.
                    I am distributing it around right now primarily
                    for playtesting. This description will be
                    replaced with a official one once playtesting
                    is complete. 

Notes on Gameplay:  This is designed for 4 or more players using
                    either doom2.exe or a port. Jumping and mouselook
                    as available in the various Doom ports has been
                    accounted for, so it should be balanced in either
                    Doom2.exe or any of the ports. 

                    If using Doom2.exe, the ammo and weapons here are
                    balanced for "Old DM" (not -altdeath) and Skill 5
                    ONLY. If using a port, the port should be set to
                    perform similar to the Doom2.exe settings described
                    above, except you could respawn the ammo/items in
                    addition to weapons stay and skill 5 (which
                    doubles the amount of ammo in the weapons as
                    compared with skill 4).

Additional Credits: Will add this in the final version of the file

Additional Thanks : same


* Play Information *

Episode and Level #     : Map01
Single Player           : For map examination only
Cooperative 2-4 Player  : For map examination only
Deathmatch 4-8 Player   : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No

* Construction *

Base                    : All new level with gameplay design
                          influences from danzig12 and ss-map01
Build Time              : About a year
Editor(s) used          : Deep97 Shareware
Known Bugs              : The exit door seems to have a shadow under
                          it. It doesn't look bad, in fact it even
                          looks like it belongs there, like a spot
                          in the grass that the door mashed down.
                          But the reality is, it's a map bug.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional 
levels, nor alter this level in any way, shape or form.

You MAY distribute this PWAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format as long as you include this file intact.

You MAY ALSO, if you deem the level good enough, include it in any
PWAD compilations you wish, so long as credit is given to me and
the level is not altered in any way, shape or form EXCEPT to 
change the map number.