===========================================================================
Archive Maintainer      : a 3 team capture the flag wad.
Update to               : 3wayCTF-B4.wad
Advanced engine needed  : ZDoom CTF sourceport with 3way support
Primary purpose         : 3way CTF :D
===========================================================================
Title                   : 3way Capture The Flag Beta 4
Filename                : 3wayCTF-B4.wad
Release date            : 03.08.2009
Authors                 : Alfred, Barbapapa, Cybershark, Xsnake, GhostlyDeath,
			  Ronald, Spacepirate, Worst-vd-plas, Firmar, T.U.D.

		*Map01 : GhostlyDeath - The whole three yards
		 Map02 : Worst - RGB
		*Map03 : Barbapapa - Too much 64
		*Map04 : Spacepirate - Permanence
		*Map05 : Barbapapa - Factories
		*Map06 : Spacepirate - Eye in the sky
		 Map07 : Cybershark - Achtung Baby
		*Map08 : Spacepirate - Dune
		 Map09 : Worst - Grand Theft Flag
		 Map10 : Alfred - Inside Outside
		 Map11 : Ronald - Rontard Courtyard
		*Map12 : Barbapapa - >:(
		 Map13 : Worst - Towers of EGO!
		 Map14 : Cybershark - Wolf3nst3in
		*Map15 : Xsnake - Black and Mirrors 
		 Map16 : Cybershark - Fade to Grey
		 Map17 : The Ultimate Doomer - Paintball
		*Map18 : Spacepirate - Cold
		*Map19 : Spacepirate - Archives
		 Map20 : Firmar - Dink's Smunkers
		 Map21 : Firmar - Station of Gruby

		 Map30 : Worst - Winter Ruin
		*Map31 : Barbapapa - Heh
		 Map32 : Worst - Hazardous Navigating


		*3way Converting work: Cybershark, Worst-vd-plas


Description    		: twentyone plassed 3way CTF maps! :D
		   	(plus another four that are not so pupply)


Additional Credits to   : ID software, and ABSOLUTELY everyone else who deserves it!
(not for turd haters though!)
===========================================================================
* What is included *

New levels              : 21 (or so)
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Just a smidgen
Demos                   : No.
Other                   : Yes, a MAPINFO that keeps the maps working correctly, TEAMINFO etc. for
 			  Skulltag support.
Other files required    : Facevox2 or zvox07a etc. to have announcing sounds for
			  green team aswell.

Skulltag users: Download zvox07a or facevox2 to announcer folder and select "ZD vox
to ST -converter" -announcer in the player setup.)


* Play Information *

Game                    : DOOM2
Map #                   : Map01-21
Single Player           : Player starts only
Cooperative 2-4 Player  : No (FOR DEMOLISH YOU!)
Deathmatch 2-4 Player   : No
Other game styles       : 3way CTF!
Difficulty Settings     : Not implemented

* FOR SERVER HOSTS * /////////////////////////////////////////

ZDAEMON:

3 TEAMS
+
Newschool DMFLAGS, and enable team starts. NOT compatilibity mode
Suggested DMFLAGS: 279716 / 0
+
Facevox2 for announcing sounds for all 3 teams.
(can be found here http://www.iri5.net/naughts/FACEVOX/FaceVox2.zip
mirrored: http://doom.dogsoft.net/download.php?f=Misc/Ann/Zdaemon/F/facevox2.zip)

SKULLTAG:

Freelook and Jumping but NO CROUCH.

****************** ///////////////////////////////////////////

* Construction *

Base                    : New from scratch and Modified (2way/4way maps converted to 3way maps)
Build Time              : a while, who really cares?
Editor(s) used          : Doombuilder, XWE, Paint, Paint Shop Pro, Gimp, Notepad and Calculator :P
Known Bugs              : Some tiny little bastards hiding in the corners. (less than a single unit
			  miss offsets on floors)
May Not Run With...     : Odamex (no 3 team ctf support)


Music credits:
Map04: NIN - Ruiner
Map07: Crusader: No Regret - INTENT
Map14: Michiel - Bluff Eversmoking (Unreal #13)
Map15: Crusader: No Remorse - M03
Map16: Visage - Fade to Grey


beta4 changes:
Map01 - now bigger
Map02 - lighter and clearer
Map04 - added teleports and fence
Map07 - all new!
Map11 - noticeably reduced in size and increased in details
Map14 - central area ripped out (and used as the base for map07 XD)
Map15 - plasma now up on pillars for reduced spammage
Map16 - slight resizing in places
Map17 - straight outta zd_4way!
Map20 - fog removed
Map21 - vastly remixed

'Heh' and 'Winter Ruin' are still included but have been moved to maps 30 & 31.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.
(Aside from ripping ZDCTF map01 that is.  No offense is intended to the
authors of that map, I just wanted to insult the people who play it so
damn much.)


You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.